DirectX+HLSL/Graphics/Compute All-in-One

DirectX+HLSL/Graphics/Compute All-in-One

Computer Graphics Game Development Programming Software Development GPU Computing
June 25, 2025 9798289659729
4.8 (128 reviews)

DirectX+HLSL/Graphics/Compute All-in-One is a comprehensive guide to DirectX, DirectX 12, HLSL that has been praised by professionals and beginners alike.

Keywords:
DirectX DirectX 12 HLSL GPU Programming Graphics Pipeline Ray Tracing Compute Shaders Game Development Rendering Optimization Shader Development

About This Book

DirectX+HLSL/Graphics/Compute All-in-One offers a comprehensive exploration of DirectX, DirectX 12, HLSL. This essential guide provides both theoretical foundations and practical applications, making it valuable for professionals and students alike.

Key Features:
  • In-depth coverage of DirectX and DirectX 12
  • Practical examples and case studies from real-world applications
  • Step-by-step guidance for implementing Rendering techniques
  • Comprehensive reference material for Computer Graphics professionals
  • Latest developments in Ray Tracing methodology
Who Should Read This Book:

This book is ideal for:

  • Computer Graphics professionals looking to enhance their skills
  • Students studying Computer Graphics or related fields
  • Researchers interested in Game Development
  • Anyone passionate about DirectX or DirectX 12

Customer Reviews

Hannah Foster PhD
Hannah Foster PhD
Data Scientist
5.4

I absolutely loved DirectX+HLSL/Graphics/Compute All-in-One! As someone passionate about DirectX, I found the author's perspective refreshing.

Reviewed on October 20, 2025
Daniel White PhD
Daniel White PhD
Science Journalist
4.9

From a methodological perspective, DirectX+HLSL/Graphics/Compute All-in-One offers innovative approaches to DirectX 12. The interdisciplinary nature of the research, bridging Computer Graphics and Game Development, results in novel insights.

Reviewed on October 17, 2025
Chloe Adams
Chloe Adams
Robotics Engineer
4.1

Essential reading for anyone interested in DirectX. Clear, concise, and packed with insights.

Reviewed on November 3, 2025
Megan Scott
Megan Scott
Astrophysicist
5.5

I absolutely loved DirectX+HLSL/Graphics/Compute All-in-One! As someone passionate about DirectX, I found the author's perspective refreshing.

Reviewed on November 2, 2025
Michael Chen PhD
Michael Chen PhD
Tech Journalist
4.6

Essential reading for anyone interested in DirectX. Clear, concise, and packed with insights.

Reviewed on December 27, 2025
Emma Rodriguez PhD
Emma Rodriguez PhD
Book Blogger
4.0

Essential reading for anyone interested in DirectX. Clear, concise, and packed with insights.

Reviewed on January 6, 2026
Ella Mitchell PhD
Ella Mitchell PhD
Cryptography Specialist
5.2

From a methodological perspective, DirectX+HLSL/Graphics/Compute All-in-One offers innovative approaches to DirectX 12. The interdisciplinary nature of the research, bridging Computer Graphics and Game Development, results in novel insights.

Reviewed on November 15, 2025
Nathan Evans PhD
Nathan Evans PhD
Urban Planner
4.3

DirectX+HLSL/Graphics/Compute All-in-One delivers exactly what it promises - expert knowledge on DirectX in an accessible format.

Reviewed on December 25, 2025
Emily Reed PhD
Emily Reed PhD
Psychologist
5.3

The author of DirectX+HLSL/Graphics/Compute All-in-One clearly knows their stuff when it comes to DirectX, but the organization of material could be improved.

Reviewed on November 29, 2025
William Bennett
William Bennett
Architect
4.5

The author of DirectX+HLSL/Graphics/Compute All-in-One clearly knows their stuff when it comes to DirectX, but the organization of material could be improved.

Reviewed on December 31, 2025
Liam Anderson PhD
Liam Anderson PhD
Behavioral Economist
4.8

While DirectX+HLSL/Graphics/Compute All-in-One makes valuable contributions to the field of Computer Graphics, it occasionally oversimplifies complex issues around DirectX 12.

Reviewed on December 26, 2025
Aisha Mohammed
Aisha Mohammed
Web Developer
5.4

While DirectX+HLSL/Graphics/Compute All-in-One makes valuable contributions to the field of Computer Graphics, it occasionally oversimplifies complex issues around DirectX 12.

Reviewed on January 3, 2026

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Book Details

Title: DirectX+HLSL/Graphics/Compute All-in-One
ISBN: 9798289659729
Publication Date: June 25, 2025
Categories: Computer Graphics, Game Development, Programming, Software Development, GPU Computing
About the Author
Author

Expert in Computer Graphics with over 15 years of experience. Published researcher and industry consultant.

Publisher Information

Further information available at https://xbdev.net/directx3dx/directxallinone/ (content).

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